JOHN IJZERHOUT

John Ijzerhout, was a human Alchemist and Council Member of the town of "No-Where".

John's mother was a witch that worked with the mercenary company "Iron Claw", this forced him to grow up around and at a early age join the company. Since his mother was a witch this forced him to learn some basic witch/spell craft, and the little he did learn got him put as the a medic in the 10th cohort 2nd century known as The Ravens. The unit name maybe a two factor thing as John's witch familiar (a raven named Ka) and the two main duties of the 10th cohort (aid during and after combat, and Collection of salvage and the dead). While in Iron Claw he learned to use and maintain the Repeating Crossbow, this was of much use as a common accordance was attacks on the wagons hauling the spoils of battle.

After a ruff battle that lead to a almost complete destruction of the company the company was disbanded. John was left in a hospitable, and no clue where his mother was he was caring for a eight year old little brother. While in the hospital he had his little brother tested by the mage guild, were he tested very well and was given mostly free tuition to the Royal College of Magic. With his brother basically taken care of he turned to his needs now. It would take a while before he could join another mercenary company or even a adventuring party. So he started working under an alchemist and apothecary in the hospital.

John did this for about six years were he went from apprentices to journeymen, about the same time his bother returned with a Master in Magical Research and an Associate of Applied Magic in the School of Necromancy. John being in good enough shape to join a adventuring party and his brother ready to prove himself joined a female human wizard, a male nagaji fighter, and a orc barbarian. The party traveled together till they found a partially destroyed Dwarven Mining Fort that they rebuilt and named "No-Where"

"No-Where" for the past three years has become a small haven for castaways, out liners, the unwanted, and unusual researchers. It also became a point that arms trading (mostly illegal) accord, and government dis-stabilization planning. John used this place mostly as a drop off between missions or jobs. While he is a council member he is rarely around for votes, and has tried to give up his seat his brother will not let him and constantly tries to trap him to stay for longer then a week or two.

This almost happened after he brought a kobold back from job, and was instructed he could not go any where till the kobold was socialized into the tribe. But this was over in about three weeks and he took the kobold out on missions and jobs for about six months before. A little fight with a djin left him changed.


  • He is now a purple kobold.
  • His familiar is dead severing his link to the arcane.
  • The change to his body caused him to loose some muscle memory. 

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